Otto Brandyleaf
Easy

Otto Brandyleaf has lived outside the law for all of his life. He survives on his wit and luck and both have served him well in his life as a petty thief. He is brave if not a little fool hardy and it’s this trait that has landed Otto more than once in a situation that is out of his depth.

Otto BrandyleafF
3/3+
S
2
D
3
A
1
W
1
C
5
Might
1
Will
2
Fate
2
Points
30

Wargear

Otto carries a walking stick that counts as a hand weapon. He may be given the following items at additional cost:

OPTIONS
Pony.........................................................5 points

Special Rules

Resistance to Magic; Throwing Stones. See main rulebook for details.

Fool Hardy. Otto is fool hardy and has little fear of things, as such he never has to pass a courage test for charging terrifying enemies.

Thief in the Night. Otto is an expert thief and can disappear at will. If Otto doesn't move that turn he can effectively hide so that enemies starting their move 3 inches or more from him will not be able to see him to charge or target him with magic or shooting.



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